With the Tracking Skill, the character can follow the signs left by his quarry, allowing him to hunt them down. Following obvious tracks does not require a Skill Test, and is considered part of a character’s movement. In instances where the time or elements have eroded the signs or where the very environment makes seeing them difficult, such as darkness or fog, Tracking Tests are required. The difficulty depends on the condition of the traces and the tracker’s surroundings. When following any tracks where the difficulty of the test is more than Challenging (+0), the tracker’s Movement rate drops to half. Cunning or devious quarry may attempt to conceal or erase their tracks. In any case where an opponent has attempted to do this, make an Opposed Test made against the prey’s Concealment.
Skill Use: Free Action made as part of Movement