Tag: Defensive Stance

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  • Feel No Pain

    *Chapter*: Blood Angels *Action*: Free Action *Cost*: 3 *Sustained*: No *Effects*: Blood Angels often fight on regardless of the damage dealt to them. Until the start of his next Turn, the Battle- Brother and those in Support Range of him use their …

  • Pack Tactics

    *Chapter*: Space Wolves *Action*: Free Action *Cost*: 2 *Sustained*: No *Effects*: Space Wolves are skilled at baiting an opponent or distracting an enemy at a critical time so that another Space Wolf can attack unhindered. When a Space Marine attacks …

  • Strength of Iron

    *Chapter*: Iron Hands *Action*: Half Action *Cost*: 2 *Sustained*: No *Effects*: The cold fury of the Iron Hands Space Marine Chapter makes them exceptionally good at holding ground, particularly in the face of enemy fire. The Battle-Brother and those …

  • Dig In

    *Action*: Full Action *Cost*: 3 *Sustained*: Yes *Effects*: Against fearsome weapons like plasma cannons and meltaguns, even Space Marines will use cover to their advantage. A Battle-Brother may order his squad to Dig In, seeking out the most …

  • Regroup

    *Action*: Full Action *Cost*: 2 Cohesion *Sustained*: No *Effects*: A Kill-team stands united and is always stronger supporting each other against their foes. As a Full Action, the Battle-Brother may order a Regroup to allow himself and those in …

  • Soak Fire

    *Action*: Reaction *Cost*: 2 *Sustained*: No *Effects*: While a good formation covers all angles of attack, it also shields the squad from directed fire. This is especially true of Space Marines, who use their bulk and armour to shrug off hails of …

  • Strongpoint

    *Action*: Full Action *Cost*: 3 Cohesion *Sustained*: Yes *Effects*: Sometimes a Space Marine squad needs to hold a position at all costs, setting up fields of overlapping fire and holding the enemy back with a hail of bolt shells. A Battle- …

  • Rally Cry

    *Chapter Defensive Stance* *Chapter:* Ultramarines *Action:* Free Action *Cost:* 0 *Sustained:* No *Effects:* Ultramarines are natural leaders and the embodiment of the Codex Astartes. In battle their purity and natural authority is a power force, …

  • Considered Defense

    *Ultramarines Defensive Stance* *Action:* Full Action *Cost:* 3 *Sustained:* Yes *Effects:* The Ultramarines are disinclined to stubborn, costly defence, preferring instead to adapt their stance to the situation at hand, relying on the teachings of …

  • Tactical Withdrawal

    *Ultramarines Defensive Stance* *Action:* Reaction *Cost:* 3 *Sustained:* No *Effects:* Where some Chapters cannot abide the idea of retreating in the face of the enemy, the Ultramarines know better, understanding that taking a step back in the fury …

  • Regoup

    *Action:* Full Action *Cost:* 2 *Sustained:* No *Effects:* A Kill-team stands united and is always stronger supporting each other against their foes. As a Full Action, the Battle-Brother may order a Regroup to allow himself and those in Support …

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